Project Windless creative director says the developers chose a 9-foot warlike rooster goliath as their protagonist because literally ‘every candidate’ interviewed to work on the game wanted to play as one: ‘All of them—and we were like, OK’

    Posted by Turbostrider27

    5 Comments

    1. It’s a unique design that rides that thin line of awesome and completely ridiculous. I want to play a game as a giant, violent chicken where it’s played straight, because it’s a fun concept. That simple.